Yeah I noticed that. Seems like they also nerfed seat swapping in the attack plane. However, with the other changes it should be interesting to see if the fighters have a chance with the main guns now.
I had problems too - mine was crashing and occasionally throwing memory error/blue screens at me so I at least knew where to start. I did 2 things that resolved all my crashing woes. I have a 980ti and play on ultra settings on a 144hz monitor and probably average something in the vicinity of 120fps+ though thats just a guess.
Limit the GPU Memory (that odd setting in the Advanced section in BF1 about GPU Memory, I forget exactly what it says but it says something to the affect of if you uncheck this it may make things unstable.)
My RAM was slightly overclocked in my BIOS. I had never had a game that was giving me as many memory problems as BF1 has (I played a lot of Siege as well as other modern games on max settings) but I've never had issues until now. It could be that the RAM is just getting older or is somehow faulty but all I did was set it back to default DDR3 1600.
Thats it. I haven't crashed in BF1 in probably at least a week now whereas before I was crashing at least every hour. I tried the same stuff as you - DX11, DX12, different nvidia drivers, trying to turn down to medium settings just about everything. Perhaps my issue was pretty unique and it was very specifically memory related or perhaps not.
Anyway, hope this helps - I know I was so relieved to finally get it running stable. Not a single crash since I made the change. Best of luck.
I only noticed the L depth after thinking about it, so the vast majority never will. And then after more thinking I'm not sure there's a good fix. I say try a dark red in that opening, but if it doesn't work it doesn't work. It's not worth covering up the N for it I don't think.
And for the angles, in the wikipedia image I linked I was just pointing out the middle row of examples, the isometric, dimetric, trimetric. What they show is shrinking/skewing the view of two sides to give better depth, and the example angles show it doesn't have to change much to make a big difference. These would require rebuilding the logo from the ground up though, and I'm not trying to throw out all your hard work hah.
Looks like cool concept, need to remove crosshair/hitmarkers though plus fix the AI as I noticed in video that a lot of them would run to a position to get LoS on you then just stand there till you shoot them rather then actually assaulting or defending which is kinda lame immersion wise as kinda just looks like a shooting gallery rather then immersive. I like the way they are trying to tell the story though seems interesting.
Battlefield.com has a ton of active players looking for squads to play with, generally we wouldn't be able to just post our website on the threads we make since posting our website may be against the rules. I was thinking maybe we could create a platoon similar to Leave No Trace and try to sort out players in our teamspeak server , similar to how the GTA5 crew is run. I'm not the biggest fan of Battlelog but I'd definetly look into creating a well managed platoon for Battlefield 1 and possibly purchase a server to advertise the website ( Most battlefield games allow you to create a image that's shown in loading screens when you join a server).
Maybe we could raise some funds for a server and possibly get someone to create a graphic image for the loading screen, If you do adopt this idea.
BF4 is fairly dead right now (Battlelog/non DICE hosted servers) since there are so many hackers and servers with crappy admins. But when BF1 is released I can see battlelog or a new squad system becoming popular.
There's also a BF1 general chat which could be a place to make our posts if its allowed. Sorry for the long ass post I'm just really hyped for BF1.